pause
The simple way to wait until a signal arrives is to call pause
.
Please read about its disadvantages, in the following section, before
you use it.
pause
function suspends program execution until a signal
arrives whose action is either to execute a handler function, or to
terminate the process.
If the signal causes a handler function to be executed, then
pause
returns. This is considered an unsuccessful return (since
"successful" behavior would be to suspend the program forever), so the
return value is -1
. Even if you specify that other primitives
should resume when a system handler returns (see section Primitives Interrupted by Signals), this has no effect on pause
; it always fails when a
signal is handled.
The following errno
error conditions are defined for this function:
EINTR
If the signal causes program termination, pause
doesn't return
(obviously).
The pause
function is declared in `unistd.h'.
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