qaction.h
This is the verbatim text of the qaction.h include file. It is
provided only for illustration; the copyright
remains with Trolltech.
/****************************************************************************
** $Id: qt/src/widgets/qaction.h 2.2.1 edited 2000-08-25 $
**
** Definition of QAction class
**
** Created : 000000
**
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of the widgets module of the Qt GUI Toolkit.
**
** This file may be distributed under the terms of the Q Public License
** as defined by Trolltech AS of Norway and appearing in the file
** LICENSE.QPL included in the packaging of this file.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
** licenses may use this file in accordance with the Qt Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
** information about Qt Commercial License Agreements.
** See http://www.trolltech.com/qpl/ for QPL licensing information.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef QACTION_H
#define QACTION_H
#ifndef QT_H
#include <qobject.h>
#include <qiconset.h>
#include <qstring.h>
#endif // QT_H
#ifndef QT_NO_ACTION
class QActionPrivate;
class QActionGroupPrivate;
class QStatusBar;
class Q_EXPORT QAction : public QObject
{
Q_OBJECT
Q_PROPERTY( bool toggleAction READ isToggleAction WRITE setToggleAction)
Q_PROPERTY( bool on READ isOn WRITE setOn )
Q_PROPERTY( bool enabled READ isEnabled WRITE setEnabled )
Q_PROPERTY( QIconSet iconSet READ iconSet WRITE setIconSet )
Q_PROPERTY( QString text READ text WRITE setText )
Q_PROPERTY( QString menuText READ menuText WRITE setMenuText )
Q_PROPERTY( QString toolTip READ toolTip WRITE setToolTip )
Q_PROPERTY( QString statusTip READ statusTip WRITE setStatusTip )
Q_PROPERTY( QString whatsThis READ whatsThis WRITE setWhatsThis )
Q_PROPERTY( int accel READ accel WRITE setAccel )
public:
QAction( QObject* parent = 0, const char* name = 0, bool toggle = FALSE );
QAction( const QString& text, const QIconSet& icon, const QString& menuText, int accel,
QObject* parent, const char* name = 0, bool toggle = FALSE );
QAction( const QString& text, const QString& menuText, int accel, QObject* parent,
const char* name = 0, bool toggle = FALSE );
~QAction();
virtual void setIconSet( const QIconSet& );
QIconSet iconSet() const;
virtual void setText( const QString& );
QString text() const;
virtual void setMenuText( const QString& );
QString menuText() const;
virtual void setToolTip( const QString& );
QString toolTip() const;
virtual void setStatusTip( const QString& );
QString statusTip() const;
virtual void setWhatsThis( const QString& );
QString whatsThis() const;
virtual void setAccel( int key );
int accel() const;
virtual void setToggleAction( bool );
bool isToggleAction() const;
virtual void setOn( bool );
bool isOn() const;
bool isEnabled() const;
virtual bool addTo( QWidget* );
virtual bool removeFrom( QWidget* );
public slots:
virtual void setEnabled( bool );
signals:
void activated();
void toggled( bool );
private slots:
void internalActivation();
void toolButtonToggled( bool );
void objectDestroyed();
void menuStatusText( int id );
void showStatusText( const QString& );
void clearStatusText();
private:
void init();
QActionPrivate* d;
};
class Q_EXPORT QActionGroup : public QAction
{
Q_OBJECT
Q_PROPERTY( bool exclusive READ isExclusive WRITE setExclusive )
public:
QActionGroup( QWidget* parent, const char* name = 0, bool exclusive = TRUE );
~QActionGroup();
void setExclusive( bool );
bool isExclusive() const;
void insert( QAction* );
bool addTo( QWidget* );
bool removeFrom( QWidget* );
void setEnabled( bool );
signals:
void selected( QAction* );
private slots:
void childToggled( bool );
void childDestroyed();
private:
QActionGroupPrivate* d;
};
#endif
#endif
Copyright © 2000 Trolltech | Trademarks
| Qt version 2.2.1
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