/**************************************************************************** ** $Id: qt/src/tools/qlist.h 2.2.1 edited 2000-10-01 $ ** ** Definition of QList template/macro class ** ** Created : 920701 ** ** Copyright (C) 1992-2000 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #ifndef QLIST_H #define QLIST_H #ifndef QT_H #include "qglist.h" #endif // QT_H template<class type> class Q_EXPORT QList : public QGList { public: QList() {} QList( const QList<type> &l ) : QGList(l) {} ~QList() { clear(); } QList<type> &operator=(const QList<type> &l) { return (QList<type>&)QGList::operator=(l); } bool operator==( const QList<type> &list ) const { return QGList::operator==( list ); } uint count() const { return QGList::count(); } bool isEmpty() const { return QGList::count() == 0; } bool insert( uint i, const type *d){ return QGList::insertAt(i,(QCollection::Item)d); } void inSort( const type *d ) { QGList::inSort((QCollection::Item)d); } void prepend( const type *d ) { QGList::insertAt(0,(QCollection::Item)d); } void append( const type *d ) { QGList::append((QCollection::Item)d); } bool remove( uint i ) { return QGList::removeAt(i); } bool remove() { return QGList::remove((QCollection::Item)0); } bool remove( const type *d ) { return QGList::remove((QCollection::Item)d); } bool removeRef( const type *d ) { return QGList::removeRef((QCollection::Item)d); } void removeNode( QLNode *n ) { QGList::removeNode(n); } bool removeFirst() { return QGList::removeFirst(); } bool removeLast() { return QGList::removeLast(); } type *take( uint i ) { return (type *)QGList::takeAt(i); } type *take() { return (type *)QGList::take(); } type *takeNode( QLNode *n ) { return (type *)QGList::takeNode(n); } void clear() { QGList::clear(); } void sort() { QGList::sort(); } int find( const type *d ) { return QGList::find((QCollection::Item)d); } int findNext( const type *d ) { return QGList::find((QCollection::Item)d,FALSE); } int findRef( const type *d ) { return QGList::findRef((QCollection::Item)d); } int findNextRef( const type *d ){ return QGList::findRef((QCollection::Item)d,FALSE);} uint contains( const type *d ) const { return QGList::contains((QCollection::Item)d); } uint containsRef( const type *d ) const { return QGList::containsRef((QCollection::Item)d); } type *at( uint i ) { return (type *)QGList::at(i); } int at() const { return QGList::at(); } type *current() const { return (type *)QGList::get(); } QLNode *currentNode() const { return QGList::currentNode(); } type *getFirst() const { return (type *)QGList::cfirst(); } type *getLast() const { return (type *)QGList::clast(); } type *first() { return (type *)QGList::first(); } type *last() { return (type *)QGList::last(); } type *next() { return (type *)QGList::next(); } type *prev() { return (type *)QGList::prev(); } void toVector( QGVector *vec )const{ QGList::toVector(vec); } private: void deleteItem( QCollection::Item d ); }; #if defined(Q_DELETING_VOID_UNDEFINED) template<> inline void QList<void>::deleteItem( QCollection::Item ) { } #endif template<class type> inline void QList<type>::deleteItem( QCollection::Item d ) { if ( del_item ) delete (type *)d; } template<class type> class Q_EXPORT QListIterator : public QGListIterator { public: QListIterator(const QList<type> &l) :QGListIterator((QGList &)l) {} ~QListIterator() {} uint count() const { return list->count(); } bool isEmpty() const { return list->count() == 0; } bool atFirst() const { return QGListIterator::atFirst(); } bool atLast() const { return QGListIterator::atLast(); } type *toFirst() { return (type *)QGListIterator::toFirst(); } type *toLast() { return (type *)QGListIterator::toLast(); } operator type *() const { return (type *)QGListIterator::get(); } type *operator*() { return (type *)QGListIterator::get(); } // No good, since QList<char> (ie. QStrList fails... // // MSVC++ gives warning // Sunpro C++ 4.1 gives error // type *operator->() { return (type *)QGListIterator::get(); } type *current() const { return (type *)QGListIterator::get(); } type *operator()() { return (type *)QGListIterator::operator()();} type *operator++() { return (type *)QGListIterator::operator++(); } type *operator+=(uint j) { return (type *)QGListIterator::operator+=(j);} type *operator--() { return (type *)QGListIterator::operator--(); } type *operator-=(uint j) { return (type *)QGListIterator::operator-=(j);} QListIterator<type>& operator=(const QListIterator<type>&it) { QGListIterator::operator=(it); return *this; } }; #endif // QLIST_H
Copyright © 2000 Trolltech | Trademarks | Qt version 2.2.1
|