/**************************************************************************** ** $Id: qt/src/kernel/qobject.h 2.2.1 edited 2000-08-25 $ ** ** Definition of QObject class ** ** Created : 930418 ** ** Copyright (C) 1992-2000 Trolltech AS. All rights reserved. ** ** This file is part of the kernel module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #ifndef QOBJECT_H #define QOBJECT_H #ifndef QT_H #include "qobjectdefs.h" #include "qwindowdefs.h" #include "qstring.h" #include "qevent.h" #include "qnamespace.h" #include "qstringlist.h" // obsolete #endif // QT_H #define QT_TR_NOOP(x) (x) #define QT_TRANSLATE_NOOP(scope,x) (x) class QMetaObject; class QVariant; #ifndef QT_MOC_CPP class Q_EXPORT QObject: public Qt { Q_PROPERTY( QCString name READ name WRITE setName ) public: QObject( QObject *parent=0, const char *name=0 ); virtual ~QObject(); static QString tr( const char * ); static QString tr( const char *, const char * ); virtual bool event( QEvent * ); virtual bool eventFilter( QObject *, QEvent * ); virtual QMetaObject *metaObject() const { return staticMetaObject(); } virtual const char *className() const; bool isA( const char * ) const; bool inherits( const char * ) const; const char *name() const; const char *name( const char * defaultName ) const; virtual void setName( const char *name ); bool isWidgetType() const { return isWidget; } bool highPriority() const { return FALSE; } bool signalsBlocked() const { return blockSig; } void blockSignals( bool b ); int startTimer( int interval ); void killTimer( int id ); void killTimers(); QObject *child( const char *name, const char *type = 0 ); const QObjectList *children() const { return childObjects; } static const QObjectList *objectTrees(); //### make queryList const in 3.0 QObjectList *queryList( const char *inheritsClass = 0, const char *objName = 0, bool regexpMatch = TRUE, bool recursiveSearch = TRUE ); virtual void insertChild( QObject * ); virtual void removeChild( QObject * ); void installEventFilter( const QObject * ); void removeEventFilter( const QObject * ); static bool connect( const QObject *sender, const char *signal, const QObject *receiver, const char *member ); bool connect( const QObject *sender, const char *signal, const char *member ) const; static bool disconnect( const QObject *sender, const char *signal, const QObject *receiver, const char *member ); bool disconnect( const char *signal=0, const QObject *receiver=0, const char *member=0 ); bool disconnect( const QObject *receiver, const char *member=0 ); void dumpObjectTree(); void dumpObjectInfo(); #ifndef QT_NO_PROPERTIES bool setProperty( const char *name, const QVariant& value ); // virtual in Qt 3.0 QVariant property( const char *name ) const; // virtual in Qt 3.0 #endif // QT_NO_PROPERTIES signals: void destroyed(); public: QObject *parent() const { return parentObj; } private slots: void cleanupEventFilter(); protected: bool activate_filters( QEvent * ); QConnectionList *receivers( const char *signal ) const; void activate_signal( const char *signal ); void activate_signal( const char *signal, short ); void activate_signal( const char *signal, int ); void activate_signal( const char *signal, long ); void activate_signal( const char *signal, const char * ); void activate_signal_bool( const char *signal, bool ); void activate_signal_string( const char *signal, QString ); void activate_signal_strref( const char *signal, const QString & ); const QObject *sender(); virtual void initMetaObject(); static QMetaObject* staticMetaObject(); virtual void timerEvent( QTimerEvent * ); virtual void childEvent( QChildEvent * ); virtual void connectNotify( const char *signal ); virtual void disconnectNotify( const char *signal ); virtual bool checkConnectArgs( const char *signal, const QObject *receiver, const char *member ); static QCString normalizeSignalSlot( const char *signalSlot ); static void badSuperclassWarning( const char *className, const char *superclassName ); private: uint isSignal : 1; uint isWidget : 1; uint pendTimer : 1; uint pendEvent : 1; uint blockSig : 1; uint wasDeleted : 1; uint isTree : 1; QMetaObject *queryMetaObject() const; static QMetaObject *metaObj; const char *objname; QObject *parentObj; QObjectList *childObjects; QSignalDict *connections; QObjectList *senderObjects; QObjectList *eventFilters; // ### 3.0 todo: add d pointer QObject *sigSender; friend class QApplication; friend class QBaseApplication; friend class QWidget; friend class QSignal; friend class QSenderObject; private: // Disabled copy constructor and operator= #if defined(Q_DISABLE_COPY) QObject( const QObject & ); QObject &operator=( const QObject & ); #endif public: // obsolete #ifndef QT_NO_STRINGLIST QStringList superClasses( bool includeThis = FALSE ) const; // obsolete, remove 3.0 #endif }; #endif inline bool QObject::connect( const QObject *sender, const char *signal, const char *member ) const { return connect( sender, signal, this, member ); } inline bool QObject::disconnect( const char *signal, const QObject *receiver, const char *member ) { return disconnect( this, signal, receiver, member ); } inline bool QObject::disconnect( const QObject *receiver, const char *member ) { return disconnect( this, 0, receiver, member ); } inline const QObject *QObject::sender() { return sigSender; } class Q_EXPORT QSenderObject : public QObject // object for sending signals { public: void setSender( QObject *s ) { sigSender=s; } }; #ifdef QT_NO_TRANSLATION inline QString QObject::tr(const char* s) { return QString(s); } #endif #endif // QOBJECT_H
Copyright © 2000 Trolltech | Trademarks | Qt version 2.2.1
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