qobject.h
This is the verbatim text of the qobject.h include file. It is
provided only for illustration; the copyright
remains with Trolltech.
/****************************************************************************
** $Id: qt/src/kernel/qobject.h 2.2.1 edited 2000-08-25 $
**
** Definition of QObject class
**
** Created : 930418
**
** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
**
** This file is part of the kernel module of the Qt GUI Toolkit.
**
** This file may be distributed under the terms of the Q Public License
** as defined by Trolltech AS of Norway and appearing in the file
** LICENSE.QPL included in the packaging of this file.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
** licenses may use this file in accordance with the Qt Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
** information about Qt Commercial License Agreements.
** See http://www.trolltech.com/qpl/ for QPL licensing information.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
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**********************************************************************/
#ifndef QOBJECT_H
#define QOBJECT_H
#ifndef QT_H
#include "qobjectdefs.h"
#include "qwindowdefs.h"
#include "qstring.h"
#include "qevent.h"
#include "qnamespace.h"
#include "qstringlist.h" // obsolete
#endif // QT_H
#define QT_TR_NOOP(x) (x)
#define QT_TRANSLATE_NOOP(scope,x) (x)
class QMetaObject;
class QVariant;
#ifndef QT_MOC_CPP
class Q_EXPORT QObject: public Qt
{
Q_PROPERTY( QCString name READ name WRITE setName )
public:
QObject( QObject *parent=0, const char *name=0 );
virtual ~QObject();
static QString tr( const char * );
static QString tr( const char *, const char * );
virtual bool event( QEvent * );
virtual bool eventFilter( QObject *, QEvent * );
virtual QMetaObject *metaObject() const { return staticMetaObject(); }
virtual const char *className() const;
bool isA( const char * ) const;
bool inherits( const char * ) const;
const char *name() const;
const char *name( const char * defaultName ) const;
virtual void setName( const char *name );
bool isWidgetType() const { return isWidget; }
bool highPriority() const { return FALSE; }
bool signalsBlocked() const { return blockSig; }
void blockSignals( bool b );
int startTimer( int interval );
void killTimer( int id );
void killTimers();
QObject *child( const char *name, const char *type = 0 );
const QObjectList *children() const { return childObjects; }
static const QObjectList *objectTrees();
//### make queryList const in 3.0
QObjectList *queryList( const char *inheritsClass = 0,
const char *objName = 0,
bool regexpMatch = TRUE,
bool recursiveSearch = TRUE );
virtual void insertChild( QObject * );
virtual void removeChild( QObject * );
void installEventFilter( const QObject * );
void removeEventFilter( const QObject * );
static bool connect( const QObject *sender, const char *signal,
const QObject *receiver, const char *member );
bool connect( const QObject *sender, const char *signal,
const char *member ) const;
static bool disconnect( const QObject *sender, const char *signal,
const QObject *receiver, const char *member );
bool disconnect( const char *signal=0,
const QObject *receiver=0, const char *member=0 );
bool disconnect( const QObject *receiver, const char *member=0 );
void dumpObjectTree();
void dumpObjectInfo();
#ifndef QT_NO_PROPERTIES
bool setProperty( const char *name, const QVariant& value ); // virtual in Qt 3.0
QVariant property( const char *name ) const; // virtual in Qt 3.0
#endif // QT_NO_PROPERTIES
signals:
void destroyed();
public:
QObject *parent() const { return parentObj; }
private slots:
void cleanupEventFilter();
protected:
bool activate_filters( QEvent * );
QConnectionList *receivers( const char *signal ) const;
void activate_signal( const char *signal );
void activate_signal( const char *signal, short );
void activate_signal( const char *signal, int );
void activate_signal( const char *signal, long );
void activate_signal( const char *signal, const char * );
void activate_signal_bool( const char *signal, bool );
void activate_signal_string( const char *signal, QString );
void activate_signal_strref( const char *signal, const QString & );
const QObject *sender();
virtual void initMetaObject();
static QMetaObject* staticMetaObject();
virtual void timerEvent( QTimerEvent * );
virtual void childEvent( QChildEvent * );
virtual void connectNotify( const char *signal );
virtual void disconnectNotify( const char *signal );
virtual bool checkConnectArgs( const char *signal, const QObject *receiver,
const char *member );
static QCString normalizeSignalSlot( const char *signalSlot );
static void badSuperclassWarning( const char *className,
const char *superclassName );
private:
uint isSignal : 1;
uint isWidget : 1;
uint pendTimer : 1;
uint pendEvent : 1;
uint blockSig : 1;
uint wasDeleted : 1;
uint isTree : 1;
QMetaObject *queryMetaObject() const;
static QMetaObject *metaObj;
const char *objname;
QObject *parentObj;
QObjectList *childObjects;
QSignalDict *connections;
QObjectList *senderObjects;
QObjectList *eventFilters;
// ### 3.0 todo: add d pointer
QObject *sigSender;
friend class QApplication;
friend class QBaseApplication;
friend class QWidget;
friend class QSignal;
friend class QSenderObject;
private: // Disabled copy constructor and operator=
#if defined(Q_DISABLE_COPY)
QObject( const QObject & );
QObject &operator=( const QObject & );
#endif
public:
// obsolete
#ifndef QT_NO_STRINGLIST
QStringList superClasses( bool includeThis = FALSE ) const; // obsolete, remove 3.0
#endif
};
#endif
inline bool QObject::connect( const QObject *sender, const char *signal,
const char *member ) const
{
return connect( sender, signal, this, member );
}
inline bool QObject::disconnect( const char *signal,
const QObject *receiver, const char *member )
{
return disconnect( this, signal, receiver, member );
}
inline bool QObject::disconnect( const QObject *receiver, const char *member )
{
return disconnect( this, 0, receiver, member );
}
inline const QObject *QObject::sender()
{
return sigSender;
}
class Q_EXPORT QSenderObject : public QObject // object for sending signals
{
public:
void setSender( QObject *s ) { sigSender=s; }
};
#ifdef QT_NO_TRANSLATION
inline QString QObject::tr(const char* s) { return QString(s); }
#endif
#endif // QOBJECT_H
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