/**************************************************************** ** ** Implementation CannonField class, Qt tutorial 10 ** ****************************************************************/ #include "cannon.h" #include <qpainter.h> #include <qpixmap.h> CannonField::CannonField( QWidget *parent, const char *name ) : QWidget( parent, name ) { ang = 45; f = 0; setPalette( QPalette( QColor( 250, 250, 200) ) ); } void CannonField::setAngle( int degrees ) { if ( degrees < 5 ) degrees = 5; if ( degrees > 70 ) degrees = 70; if ( ang == degrees ) return; ang = degrees; repaint( cannonRect(), FALSE ); emit angleChanged( ang ); } void CannonField::setForce( int newton ) { if ( newton < 0 ) newton = 0; if ( f == newton ) return; f = newton; emit forceChanged( f ); } void CannonField::paintEvent( QPaintEvent *e ) { if ( !e->rect().intersects( cannonRect() ) ) return; QRect cr = cannonRect(); QPixmap pix( cr.size() ); pix.fill( this, cr.topLeft() ); QPainter p( &pix ); p.setBrush( blue ); p.setPen( NoPen ); p.translate( 0, pix.height() - 1 ); p.drawPie( QRect( -35,-35, 70, 70 ), 0, 90*16 ); p.rotate( -ang ); p.drawRect( QRect(33, -4, 15, 8) ); p.end(); p.begin( this ); p.drawPixmap( cr.topLeft(), pix ); } QRect CannonField::cannonRect() const { QRect r( 0, 0, 50, 50 ); r.moveBottomLeft( rect().bottomLeft() ); return r; } QSizePolicy CannonField::sizePolicy() const { return QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Expanding ); }
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