/**************************************************************** ** ** Implementation CannonField class, Qt tutorial 9 ** ****************************************************************/ #include "cannon.h" #include <qpainter.h> CannonField::CannonField( QWidget *parent, const char *name ) : QWidget( parent, name ) { ang = 45; setPalette( QPalette( QColor( 250, 250, 200) ) ); } void CannonField::setAngle( int degrees ) { if ( degrees < 5 ) degrees = 5; if ( degrees > 70 ) degrees = 70; if ( ang == degrees ) return; ang = degrees; repaint(); emit angleChanged( ang ); } void CannonField::paintEvent( QPaintEvent * ) { QPainter p( this ); p.setBrush( blue ); p.setPen( NoPen ); p.translate( 0, rect().bottom() ); p.drawPie( QRect(-35, -35, 70, 70), 0, 90*16 ); p.rotate( -ang ); p.drawRect( QRect(33, -4, 15, 8) ); } QSizePolicy CannonField::sizePolicy() const { return QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Expanding ); }
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